import { parseMidi, scheduleMidi, noteToFrequency, MidiPlayer } from '@datamoc/mw_games/audio';
declare const midiBytes: ArrayBuffer;
const file = parseMidi(midiBytes);
const notes = scheduleMidi(file); // absolute-time notes, ready to voice
console.log(noteToFrequency(69)); // 440 - A4
const player = new MidiPlayer(file, { waveform: 'triangle' });
player.play();
// in the game loop:
player.update(1 / 60);
Reads format 0/1 Standard MIDI File bytes into a flat, tick-ordered event list.