mwg API
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    mwg API

    Actors
    AI
    Audio
    Battle
    Board
    I18n
    Input
    Mwl
    Random
    Resources
    Roguelike
    Rpg
    Simulation
    World
    Achievements
    ActionJournal
    ActorAnimator
    AnimatedSprite
    Animation
    Bar
    BitmapLabel
    Blob
    Button
    Camera
    CanonicalState
    Checkbox
    Collection
    ColorTransformBatcher
    DataTable
    DialogueStage
    EntityRegistry
    FeedbackClient
    FloatingText
    FloatingTextStack
    Game
    Grid
    Halo
    HelpScreen
    HookRegistry
    IconGrid
    Label
    LayeredSprite
    LightningArc
    ListView
    LoadingScreen
    LoadQueue
    LockstepClient
    Logger
    MarkupText
    MessageBox
    Minimap
    NewsClient
    NewsSeenTracker
    NinePatch
    Node2D
    ParticleEmitter
    Player
    PlayerInput
    PlayerStats
    PresentationQueue
    Projectile
    ReactionTable
    RebindScreen
    Recorder
    Registry
    RichLabel
    RpgmAutotileAtlas
    RunHistory
    SaveSyncClient
    SaveSystem
    Scene
    Scene2D
    SceneComponentHost
    SceneStack
    ScreenEffects
    ScreenReader
    ScrollBox
    Session
    Shape2D
    Signal
    Skins
    Slider
    Spawner
    Spinner
    Sprite2D
    SpriteAttachment
    SpriteSheet
    StageScript
    StateRegistry
    StatsScreen
    StatusVisuals
    StoryScreen
    StorySequence
    SyncGuard
    TabbedList
    TelemetryClient
    TerrainGraphicsLayer
    Text2D
    TextModel
    TiledSprite
    TileMap
    TintedSprite
    Toast
    Tooltip
    TreeView
    Tweener
    UndoHistory
    VerticalLabel
    Viewport
    Window
    WindowStack
    AchievementDef
    ActionJournalEntry
    ActorAnimatorOptions
    AnchorSpec
    AnimationFrame
    AnimationOptions
    AttachmentPoint
    BarOptions
    ButtonOptions
    ButtonSkin
    CameraOptions
    CanonicalStateSnapshot
    CharacterDefinition
    CheckboxOptions
    Choice
    CollectionOptions
    CsvOptions
    DataTableOptions
    DbRecord
    FeedbackRequest
    FeedbackResponse
    FloatingTextOptions
    FloatingTextPush
    FloatingTextStackEntry
    FloatingTextStackMove
    GameOptions
    GlyphLayout
    GraphicsCapabilities
    GraphicsProbe
    GridSpec
    GridTrack
    HaloOptions
    HasColorAdd
    HelpScreenOptions
    HelpTopic
    HexCoord
    HistoryEntry
    Hook
    HttpTransportOptions
    IconGridItem
    IconGridOptions
    ImageModifier
    ImageTextureProbe
    LabelOptions
    LayoutRect
    LightningArcOptions
    LightningArcPoint
    ListItem
    ListTab
    ListViewOptions
    LoadedTiledMap
    LoadingScreenOptions
    LoadSnapshot
    LoadTask
    LoadTaskContext
    LockstepClientOptions
    LockstepWelcome
    LogEntry
    LoggerOptions
    MarkdownSpan
    MarkupLayout
    MarkupLine
    MarkupOptions
    MarkupSpan
    MarkupTextOptions
    MessageBoxOptions
    MessageBoxPresenterOptions
    MessagePage
    MinimapMarker
    MinimapOptions
    NeighborMask
    NewsItem
    NewsSeenOptions
    NinePatchOptions
    PaletteMapping
    PaletteRange
    ParsedImagePath
    Particle
    ParticleEmitterOptions
    PlayerInputOptions
    PlayerStatsOptions
    PositionedMarkupSpan
    PresentationQueueOptions
    ProjectileOptions
    ProjectilePoint
    ReactionRule
    RebindScreenOptions
    RecolorProbe
    Rect
    RemapCanvas
    RemapCanvasContext
    RenderingDecision
    ReplayEvent
    ResolveTerrainGraphicsOptions
    RevealState
    RichLabelOptions
    RotatedPixels
    RpgmAutotileFrame
    RpgmAutotileQuadrant
    RunHistoryEntry
    RunHistoryOptions
    SaveData
    SaveMeta
    SaveStorage
    SaveSyncResponse
    SaveSystemOptions
    SceneComponent
    ScreenEffectsOptions
    ScriptOptions
    ScriptState
    ScrollBoxOptions
    SessionOptions
    ShowOptions
    SizeLimitOptions
    Skin
    SliderOptions
    SpawnerOptions
    SpinnerOptions
    SpriteAttachmentOptions
    StateExtension
    StateRestoreDiagnostic
    StateSnapshot
    StatRow
    StatsScreenOptions
    StatusVisualsOptions
    StatusVisualStyle
    StoryBeat
    StoryScreenOptions
    TabbedListOptions
    TableColumn
    TelemetryEvent
    TelemetryResponse
    TerrainCondition
    TerrainGraphicsLayerOptions
    TerrainImage
    TerrainPlacement
    TerrainRule
    TextModelOptions
    TextureRegion
    Theme
    TickEvent
    TiledLayer
    TiledMapData
    TiledObject
    TiledTilesetData
    TileMapOptions
    TilesetSheet
    TintTarget
    ToastOptions
    TooltipOptions
    TreeNode
    TreeRow
    TreeViewOptions
    TweenOptions
    TwineStory
    UndoHistoryOptions
    VerticalLabelOptions
    VerticalLayoutOptions
    ViewportOptions
    Wave
    WebGpuDetection
    WebSocketLike
    WeightedCell
    WeightedFloodOptions
    WindowOptions
    ActorAnimationState
    Anchor
    AnimationFrameInput
    BitmapLabelOptions
    ButtonState
    ChannelSource
    ColorBlindnessType
    ContrastLevel
    CsvColumnType
    Easing
    EntityId
    FeedbackOptions
    GraphicsWorkload
    LoadStatus
    LogLevel
    MarkupAlign
    MarkupDirection
    MarkupMeasure
    MotionIntent
    NewsOptions
    PaletteRemapMode
    ParticleRange
    RotateMode
    RpgmAutotileShape
    RpgmAutotileShapeTable
    RpgmAutotileSlot
    SaveSyncOptions
    Scene2DClass
    SceneClass
    Schema
    ScreenEffectPhase
    SignalListener
    SkinData
    SkinStates
    SlotName
    StageChoice
    StageCommand
    StateValue
    StoryScript
    TelemetryOptions
    TerrainFlagsAt
    TerrainRotate
    WidgetState
    BLOB_SHAPES
    COLOR_BLINDNESS_MATRICES
    defaultTheme
    Easing
    EMPTY
    FLOATING_TEXT_STACK_GAP
    Gradient
    HALO_ANIMATION
    highContrastTheme
    NO_COLOR_ADD
    RENDERING_DECISIONS
    screenReader
    themeChanged
    version
    advanceReveal
    anchorAlign
    applyAllImageModifiers
    applyImageModifiers
    applyTextureModifiers
    autotileFrames
    bitmapLabelStyle
    blendMatrix
    blendPixels
    blobIndex
    channelScaleMatrix
    channelSwapMatrix
    checkNoControlCharacters
    checkSize
    clamp
    colorShiftMatrix
    completeReveal
    contrastRatio
    createCamera
    createColorBlindnessFilter
    createLayers
    croppedTexture
    deserializeReplay
    detectWebGpu
    escapeHtml
    floatingTextAgeAtLeast
    floatingTextAlpha
    floatingTextRise
    floatingTextStackLifePenalty
    floatingTextStackLift
    floatingTextStackMoves
    hexDistance
    hexLine
    hexNeighbors
    hexRange
    hexRotate
    hexToPixel
    imageModifier
    importTwee
    inspectGraphicsCapabilities
    layoutMarkupLines
    layoutVertical
    loadTiledMap
    markupAccessibilityText
    markupToHtml
    maskPixels
    matchTerrainRule
    meetsContrast
    messageBoxPresenter
    minimapCellCenter
    motionDuration
    newlyRevealed
    packColorAdd
    packTintAdd
    paletteRangeMapping
    parseColorPairs
    parseCSV
    parseImagePath
    parseMarkdown
    parseMarkup
    parsePaletteLists
    parseRotateMode
    pixelToHex
    positionMarkupLines
    prefersReducedMotion
    recolorTexture
    rectOf
    reducedMotion
    registerColorTransform
    relativeLuminance
    remapPixels
    resolveAnchor
    resolveTerrainGraphics
    revealComplete
    rotatePixels
    rpgmAutotileFrame
    sanitizeInboundText
    scramble
    scrollOffset
    serializeReplay
    setReducedMotion
    setTheme
    sliceSpans
    sliderFraction
    sliderValueAt
    snapZoom
    spinValue
    splitScreenHalves
    spriteColorMatrix
    squareRotate
    startReveal
    stateChecksum
    stripMarkdown
    stripMarkup
    theme
    tileFrame
    tileFrameIndex
    tileFrameSheet
    unscramble
    validateSchema
    watchReducedMotion
    weightedFlood
    withTextureCanvas
    Generator → Random.Generator
    MersenneTwister → Random.MersenneTwister
    MersenneTwisterState → Random.MersenneTwisterState
    RandomStreams → Random.RandomStreams