mwg API
    Preparing search index...

    Module index

    Actors
    AI
    Audio
    Battle
    Board
    I18n
    Input
    Music
    Mwl
    Random
    Resources
    Roguelike
    Rpg
    Simulation
    Skeleton
    World
    Achievements
    ActionJournal
    ActorAnimator
    AnimatedSprite
    Animation
    ArticulatedChain
    Bar
    Beam
    Beams
    BitmapLabel
    Blob
    Button
    Camera
    CanonicalState
    ChainRig
    Checkbox
    ClothSprite
    Collection
    ColorTransformBatcher
    DataTable
    DeformableSprite
    DialogueStage
    EntityRegistry
    FeedbackClient
    FixedStepper
    Flights
    FloatingText
    FloatingTextStack
    FogLayer
    Game
    Grid
    Halo
    HazeLayer
    HelpScreen
    HookRegistry
    HttpTransport
    IconGrid
    JavaRandom
    Label
    LastRun
    LayeredSprite
    LightningArc
    LiquidLayer
    ListView
    LoadingScreen
    LoadQueue
    LockstepClient
    Logger
    MarkupText
    MarqueeLabel
    MessageBox
    MessageLog
    Meter
    Minimap
    NeonGlow
    NewsClient
    NewsSeenTracker
    NinePatch
    Node2D
    OnScreenKeyboard
    ParticleEmitter
    PinnedDeform
    Player
    PlayerInput
    PlayerStats
    PresentationQueue
    Projectile
    QualityScaler
    RadioGroup
    ReactionTable
    RebindScreen
    Recorder
    Registry
    RichLabel
    RpgmAutotileAtlas
    RunHistory
    SaveSyncClient
    SaveSystem
    Scene
    Scene2D
    SceneComponentHost
    SceneStack
    ScreenEffects
    ScreenReader
    ScrollBox
    ScrollDrag
    ScrollText
    Session
    Settings
    SettingsScreen
    Shape2D
    Signal
    SkeletalSprite
    Skins
    Slider
    Spawner
    Spinner
    SpringSprite
    Sprite2D
    SpriteAttachment
    SpriteGroup
    SpriteMotion
    SpriteSheet
    StageScript
    StateRegistry
    StatsScreen
    StatusVisuals
    StoredValue
    StoryScreen
    StorySequence
    SyncGuard
    TabbedList
    TelemetryClient
    TerrainGraphicsLayer
    Text2D
    TextModel
    TextPrompt
    TiledSprite
    TileMap
    TintedSprite
    Toast
    Tooltip
    TooltipHost
    TransitionRunner
    TreeView
    Tweener
    UndoHistory
    VerticalLabel
    Viewport
    Window
    WindowStack
    AchievementCriterion
    AchievementDef
    ActionJournalEntry
    ActorAnimatorOptions
    AnchorSpec
    AnimationFrame
    AnimationOptions
    AttachmentPoint
    AudioSuspendRig
    AutotileCellPart
    AutotileSet
    BarOptions
    BeamOptions
    BeamPoint
    BeamTextureOptions
    ButtonColors
    ButtonOptions
    ButtonSkin
    CameraOptions
    CanonicalStateSnapshot
    ChainOptions
    CharacterDefinition
    CheckboxOptions
    Choice
    ClothSpriteOptions
    CollectionOptions
    CsvOptions
    DataTableOptions
    DbRecord
    DeformableSpriteOptions
    DeformPoint
    DialogueLine
    FeedbackRequest
    FeedbackResponse
    FlightHandle
    FlightOptions
    FlightSprite
    FloatingTextOptions
    FloatingTextPush
    FloatingTextStackEntry
    FloatingTextStackMove
    FlowItem
    FlowOptions
    FlowResult
    FogLayerOptions
    FollowOptions
    GameOptions
    GameSettings
    GlowPaint
    GlyphLayout
    GraphicsCapabilities
    GraphicsProbe
    GridSpec
    GridTrack
    HaloOptions
    Handles
    HasColorAdd
    HazeLayerOptions
    HazePaint
    HelpScreenOptions
    HelpTopic
    HexCoord
    HexShape
    HistoryEntry
    Hook
    HttpTransportOptions
    IconGridItem
    IconGridOptions
    ImageModifier
    ImageTextureProbe
    JavaRandomDraw
    JavaRandomOptions
    KeyboardKey
    KeyboardLayout
    LabelOptions
    LastRunData
    LastRunOptions
    LayoutRect
    LightningArcOptions
    LightningArcPoint
    LiquidLayerOptions
    ListItem
    ListTab
    ListViewOptions
    LoadedSvgSkeleton
    LoadedTiledMap
    LoadingScreenOptions
    LoadSnapshot
    LoadTask
    LoadTaskContext
    LockstepClientOptions
    LockstepWelcome
    LogEntry
    LoggerOptions
    MarkdownSpan
    MarkupLayout
    MarkupLine
    MarkupOptions
    MarkupSpan
    MarkupTextOptions
    MarqueeLabelOptions
    MessageBoxOptions
    MessageBoxPresenterOptions
    MessageLogEntry
    MessageLogOptions
    MessagePage
    MeterOptions
    MinimapMarker
    MinimapOptions
    MotionHandle
    MotionTarget
    NeighborMask
    NeonGlowOptions
    NewsItem
    NewsSeenOptions
    NinePatchOptions
    PaletteMapping
    PaletteRange
    ParsedImagePath
    Particle
    ParticleEmitterOptions
    ParticleSpawnArea
    PinnedDeformOptions
    PlayerInputOptions
    PlayerStatsOptions
    PositionedMarkupSpan
    PresentationQueueOptions
    ProjectileOptions
    ProjectilePoint
    QualityScalerOptions
    RadioGroupOptions
    RadioOption
    ReactionRule
    RebindScreenOptions
    RecolorProbe
    Rect
    RemapCanvas
    RemapCanvasContext
    RenderingDecision
    ReplayEvent
    ReplayFile
    ReplayFileMeta
    ResolveTerrainGraphicsOptions
    RevealState
    RichLabelOptions
    RotatedPixels
    RpgmAutotileFrame
    RpgmAutotileQuadrant
    RpgmTableEdgeMap
    RunCheckpoint
    RunHistoryEntry
    RunHistoryOptions
    SaveData
    SaveMeta
    SaveStorage
    SaveSyncResponse
    SaveSystemOptions
    SceneComponent
    SceneTransition
    ScreenEffectsOptions
    ScreenEffectStep
    ScriptOptions
    ScriptState
    ScrollBoxOptions
    ScrollTextOptions
    SessionOptions
    SettingsOptions
    SettingsScreenOptions
    ShadowLayerOptions
    ShareDecodeOptions
    ShareEncodeOptions
    ShareEnvelope
    ShowOptions
    SizeLimitOptions
    Skin
    SliderOptions
    SpawnerOptions
    SpinnerOptions
    SpringSpriteOptions
    SpriteAttachmentOptions
    SpriteGroupMember
    SpriteMotionOptions
    StateExtension
    StateRestoreDiagnostic
    StateSnapshot
    StatRow
    StatsScreenOptions
    StatusVisualsOptions
    StatusVisualStyle
    StoryBeat
    StoryScreenOptions
    SvgBoneBinding
    SvgSkeletonOptions
    TabbedListOptions
    TableColumn
    TelemetryEvent
    TelemetryOptions
    TelemetryResponse
    TerrainCondition
    TerrainGraphicsLayerOptions
    TerrainImage
    TerrainPlacement
    TerrainRule
    TextModelOptions
    TextPromptOptions
    TextureRegion
    Theme
    TickEvent
    TiledLayer
    TiledMapData
    TiledObject
    TiledTilesetData
    TileMapOptions
    TilesetSheet
    TileShrinkOptions
    TintTarget
    ToastOptions
    TooltipHostOptions
    TooltipOptions
    TooltipTarget
    TransitionContext
    TransitionOptions
    TransitionPoint
    TransitionRuntime
    TreeNode
    TreeRow
    TreeViewOptions
    TweeChoice
    TweenOptions
    TweeStory
    TwineStory
    UndoHistoryOptions
    VerticalLabelOptions
    VerticalLayoutOptions
    ViewportOptions
    Wave
    WebGpuDetection
    WebSocketLike
    WeightedCell
    WeightedFloodOptions
    WindowAnimation
    WindowColors
    WindowOptions
    XpAutotileRef
    ActorAnimationState
    Anchor
    AnimationFrameInput
    AutotileCell
    AutotileFormat
    AutotileLayout
    BitmapLabelOptions
    ButtonState
    ChannelSource
    ColorBlindnessType
    ContrastLevel
    CsvColumnType
    CustomSettingValue
    DistanceMetric
    Easing
    EntityId
    FeedbackOptions
    FogCell
    FogColor
    FollowTarget
    GraphicsWorkload
    HexOffset
    HexOrientation
    LoadStatus
    LogLevel
    MarkupAlign
    MarkupDirection
    MarkupMeasure
    MessageLevel
    MotionIntent
    NewsOptions
    OpenAnimationKind
    PaletteRemapMode
    ParticleCurve
    ParticleRange
    RotateMode
    RpgmAutotileShape
    RpgmAutotileShapeTable
    RpgmAutotileSlot
    SaveSyncOptions
    Scene2DClass
    SceneClass
    Schema
    ScreenEffectPhase
    ScrollKey
    SettingsCustomRow
    ShareDecoded
    ShareFailure
    SignalListener
    SkinData
    SkinStates
    SlotName
    StageChoice
    StageCommand
    StateValue
    StoryScript
    TerrainFlagsAt
    TerrainRotate
    TileOrder
    TransitionDisposition
    TweeCommand
    WidgetState
    XpAutotilePattern
    BLOB_SHAPES
    CIRCLE8
    COLOR_BLINDNESS_MATRICES
    defaultTheme
    Easing
    EMPTY
    FLOATING_TEXT_STACK_GAP
    Gradient
    HALO_ANIMATION
    highContrastTheme
    NEIGHBOURS4
    NEIGHBOURS8
    NO_COLOR_ADD
    RENDERING_DECISIONS
    RPGM_AUTOTILE_SLOT_BASES
    RPGM_AUTOTILE_SLOT_COUNTS
    RPGM_FLOOR_AUTOTILE_TABLE
    RPGM_WALL_AUTOTILE_TABLE
    screenReader
    themeChanged
    UPPERCASE_KEYBOARD
    version
    XP_AUTOTILE_PATTERNS
    XP_NEIGHBORS_TO_PATTERN
    advanceReveal
    anchorAlign
    applyAllImageModifiers
    applyImageModifiers
    applyTextureModifiers
    assertAutotileLayout
    autotileCellParts
    autotileFrames
    bitmapLabelStyle
    blendMatrix
    blendPixels
    blobIndex
    cellFromKey
    cellIndex
    cellInside
    cellKey
    cellX
    cellY
    channelScaleMatrix
    channelSwapMatrix
    chebyshev
    checkNoControlCharacters
    checkSize
    clamp
    cloneData
    colorShiftMatrix
    completeReveal
    contrastRatio
    createCamera
    createColorBlindnessFilter
    createHandles
    createLayers
    croppedTexture
    defaultSettings
    defaultStorage
    deserializeReplay
    detectWebGpu
    dissolve
    distance
    downloadReplayFile
    dropByPriority
    effectiveMusicVolume
    effectiveSfxVolume
    ellipsize
    escapeHtml
    euclidean
    exportReplayFile
    extractDialogueCatalog
    fitWindowZoom
    floatingTextAgeAtLeast
    floatingTextAlpha
    floatingTextRise
    floatingTextStackLifePenalty
    floatingTextStackLift
    floatingTextStackMoves
    flowLayout
    glowFalloff
    grow
    hazeField
    hexDistance
    hexLine
    hexNeighbors
    hexRange
    hexRotate
    hexToPixel
    imageModifier
    importReplayFile
    importTwee
    inspectGraphicsCapabilities
    iris
    isOnScreen
    layoutMarkupLines
    layoutVertical
    linesToDrop
    loadSvgSkeleton
    loadTiledMap
    manhattan
    markupAccessibilityText
    markupToHtml
    marqueeOffset
    maskPixels
    matchTerrainRule
    meetsContrast
    messageBoxPresenter
    minimapCellCenter
    motionDuration
    newlyRevealed
    openAnimationFrame
    packColorAdd
    packTintAdd
    paintFogPixels
    paintGlowPixels
    paintHazePixels
    paletteRangeMapping
    parseColorPairs
    parseCSV
    parseDialogueLines
    parseDialogueText
    parseImagePath
    parseInbound
    parseMarkdown
    parseMarkup
    parsePaletteLists
    parseReplayEvents
    parseRotateMode
    parseTwee
    pickReplayFile
    pixelToHex
    pop
    popScale
    positionMarkupLines
    prefersReducedMotion
    readReplayFile
    recolorTexture
    rectOf
    reducedMotion
    registerColorTransform
    relativeLuminance
    remapPixels
    resolveAnchor
    resolveEasing
    resolveTerrainGraphics
    resumeRunPlayer
    revealComplete
    rotatePixels
    rpgmAutotileFrame
    rpgmAutotileSlot
    rpgmTableEdgeCells
    runCheckpoint
    sanitizeInboundText
    scramble
    scrollOffset
    serializeReplay
    setReducedMotion
    setTheme
    sharpenText
    shrink
    sliceSpans
    slide
    sliderFraction
    sliderValueAt
    snapZoom
    spinValue
    splitScreenHalves
    spriteColorMatrix
    squareRotate
    startReveal
    stateChecksum
    stripMarkdown
    stripMarkup
    takeLastEntries
    theme
    tileDelays
    tileFrame
    tileFrameIndex
    tileFrameSheet
    tileProgress
    tileShrink
    transitionDisposition
    truncateLines
    uncloneablePath
    unscramble
    validateSchema
    watchReducedMotion
    weightedFlood
    withTextureCanvas
    xpAutotilePattern
    xpAutotileRef
    FloatSource → Random.FloatSource
    Generator → Random.Generator
    MersenneTwister → Random.MersenneTwister
    MersenneTwisterState → Random.MersenneTwisterState
    RandomSource → Random.RandomSource
    RandomStreams → Random.RandomStreams