mwg API
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    Interface ListViewOptions

    interface ListViewOptions {
        height: number;
        items?: ListItem[];
        multiple?: boolean;
        onHighlight?: (item: ListItem, index: number) => void;
        onSelect?: (item: ListItem, index: number) => void;
        onToggle?: (item: ListItem, index: number, checked: boolean) => void;
        rowHeight?: number;
        width: number;
    }
    Index
    height: number
    items?: ListItem[]
    multiple?: boolean

    check-rather-than-pick rows: arrows move the highlight, confirm and tap toggle a check instead of choosing, and the game reads checkedIndexes when it is done. Off by default, which keeps the pick-one menu this list has always been.

    onHighlight?: (item: ListItem, index: number) => void
    onSelect?: (item: ListItem, index: number) => void
    onToggle?: (item: ListItem, index: number, checked: boolean) => void
    rowHeight?: number

    row height; defaults to the theme's line height

    width: number