mwg API
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    Interface ShadowLayerOptions

    how TileMap.addShadowLayer paints its quarter-tile quads

    interface ShadowLayerOptions {
        alpha?: number;
        color?: number;
    }
    Index
    alpha?: number

    the quad opacity, 0-1; RPG Maker's shadow is half-transparent

    color?: number

    the quad colour; black unless told otherwise