mwg API
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    Namespace Resources

    AssetStream
    AssetBundle
    AssetStreamOptions
    ByteProgress
    LoadAssetsOptions
    ScaleVariant
    SvgPartsOptions
    SvgVariant
    OnByteProgress
    fetchWithByteProgress
    get
    isLoaded
    load
    loadSvgParts
    release
    releaseSvgParts
    sanitizeSvg
    splitSvgGroups
    svgDataUri
    svgScaleVariants
    texture
    AssetProgress → assetPaths.AssetProgress
    getBinary → getBinary
    has → assetPaths.has
    isBinaryLoaded → isBinaryLoaded
    isCompiled → assetPaths.isCompiled
    loadBinary → loadBinary
    LoadBinaryOptions → LoadBinaryOptions
    paths → assetPaths.paths
    releaseBinary → releaseBinary
    resolve → assetPaths.resolve
    setAssetMap → assetPaths.setAssetMap
    setBase → assetPaths.setBase