mwg API
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    Interface HazePaint

    interface HazePaint {
        density: number;
        drift?: { x: number; y: number };
        seed: number;
        time: number;
    }
    Index
    density: number

    how much sky the haze covers, 0 (clear) to 1 (pea soup)

    drift?: { x: number; y: number }

    the layer's own wind in cells per second, added to the breeze; default { x: 0, y: 0 }

    seed: number

    which sky; validated finite

    time: number

    seconds of drift; validated finite