Recruit/income economy layered on top of Tactics's board: a currency total plus a pool of banked unit templates waiting to be recalled onto the map. See recruit/bankUnit/ recall/armyIncome/applyUpkeep for the rest of the economy this state drives.
Tactics
recruit
bankUnit
recall
armyIncome
applyUpkeep
import { startingArmy } from '@datamoc/mw_games/board';console.log(startingArmy(100)); // { currency: 100, pool: [] } Copy
import { startingArmy } from '@datamoc/mw_games/board';console.log(startingArmy(100)); // { currency: 100, pool: [] }
Recruit/income economy layered on top of
Tactics's board: a currency total plus a pool of banked unit templates waiting to be recalled onto the map. Seerecruit/bankUnit/recall/armyIncome/applyUpkeepfor the rest of the economy this state drives.