Clears the one-frame state.
Called by Game at the end of every frame. It has to run after the scene's update, or a justPressed would be missed by whatever polls it later in the same frame.
Game
justPressed
Clears the one-frame state.
Called by
Gameat the end of every frame. It has to run after the scene's update, or ajustPressedwould be missed by whatever polls it later in the same frame.