A loaded texture, by the same path it was loaded with. fallback is what an optionalload() path was for: pass it (typically Texture.EMPTY) to get that back instead of a
throw when the path never loaded, rather than every caller writing its own isLoaded guard.
A loaded texture, by the same path it was loaded with.
fallbackis what anoptionalload()path was for: pass it (typicallyTexture.EMPTY) to get that back instead of a throw when the path never loaded, rather than every caller writing its ownisLoadedguard.