mwg API
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    Function automap

    • Applies automapping rules to a TileMap, in order.

      Rules read the live map but each rule collects all of its matches before writing any of them: a later rule sees - and can override - what an earlier one wrote, while a rule never trips over its own writes. Patterns must fit entirely; origins where they would hang past the map edge are skipped. Returns how many times rules matched (origins times rules), for tests and debug overlays.

      Parameters

      Returns number