a camera sized to the running game's viewport, updated on every frame
import { createCamera } from '@datamoc/mw_games/two-d/render';const camera = createCamera({ zoom: 2 }); // sized to Game.current automatically Copy
import { createCamera } from '@datamoc/mw_games/two-d/render';const camera = createCamera({ zoom: 2 }); // sized to Game.current automatically
a camera sized to the running game's viewport, updated on every frame