Emits data and literal ID types for a game's build script to write alongside its other MWL artifacts.
import { compilePresentation, emitPresentationModule } from '@datamoc/mwg/mwl/presentation';console.log(emitPresentationModule(compilePresentation([], { values: {}, actions: [] }))); Copy
import { compilePresentation, emitPresentationModule } from '@datamoc/mwg/mwl/presentation';console.log(emitPresentationModule(compilePresentation([], { values: {}, actions: [] })));
Emits data and literal ID types for a game's build script to write alongside its other MWL artifacts.