mwg API
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    Interface Goal

    interface Goal {
        kind: GoalKind;
        priority?: number;
        target?: string;
        unit: string;
    }
    Index
    kind: GoalKind
    priority?: number

    a tiebreaker between goals, read by a stage's own weigh; defaults to 1

    target?: string

    what the goal is about: the enemy to attack, the village to hold

    unit: string