mwg API
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    Interface SkirmishUnit

    interface SkirmishUnit {
        attack: number;
        hitChance: number;
        hp: number;
        id: string;
        maxHp: number;
        moves: number;
        owner: string;
        remainingMoves?: number;
        x: number;
        y: number;
    }
    Index
    attack: number
    hitChance: number

    0-1 base chance to land a hit, before the defender's terrain defence reduces it

    hp: number
    id: string
    maxHp: number
    moves: number

    movement points available this turn; refilled to moves by endSkirmishTurn

    owner: string
    remainingMoves?: number
    x: number
    y: number