mwg API
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    Interface IconGridItem

    interface IconGridItem {
        disabled?: boolean;
        icon: Container;
        quantity?: number;
        value?: unknown;
    }
    Index
    disabled?: boolean

    a greyed-out cell can be looked at but not chosen

    icon: Container

    the icon drawn in the cell, sized to fit it

    quantity?: number

    a stack count drawn as a small badge in the corner; 1 or omitted draws no badge

    value?: unknown

    anything the game wants to get back when the cell is chosen