mwg API
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    Interface LoadedTiledMap

    interface LoadedTiledMap {
        map: TileMap;
        objects: (TiledObject & { tileX: number; tileY: number })[];
    }
    Index
    map: TileMap
    objects: (TiledObject & { tileX: number; tileY: number })[]

    every objectgroup layer's objects, in tile coordinates rather than pixels