A named point on a map that leads somewhere else - a town gate, a cave mouth, a dungeon
entrance on the overworld. This is the shared floor mwg/rpg's tile events (item pages,
triggers) will sit on top of later; on its own it is just the lookup, by position or by
name, that turns "the player stepped here" into "which map, and which spawn, is next".
A named point on a map that leads somewhere else - a town gate, a cave mouth, a dungeon entrance on the overworld. This is the shared floor
mwg/rpg's tile events (item pages, triggers) will sit on top of later; on its own it is just the lookup, by position or by name, that turns "the player stepped here" into "which map, and which spawn, is next".