mwg API
    Preparing search index...

    Interface ClothOptions

    Grid size and dynamics for Cloth. The top row is the pinned attachment edge.

    interface ClothOptions {
        damping?: number;
        gravity?: { x: number; y: number };
        height: number;
        segmentsX: number;
        segmentsY: number;
        stiffness?: number;
        width: number;
        wind?: { x: number; y: number };
    }
    Index
    damping?: number

    share of velocity lost per update, 0 to 1; default 0.02

    gravity?: { x: number; y: number }

    acceleration in world units per second squared; default { x: 0, y: 0 }

    height: number

    rest height in world units; must be finite and above 0

    segmentsX: number

    quads across; an integer of at least 1 (points across are segmentsX + 1)

    segmentsY: number

    quads down; an integer of at least 1 (points down are segmentsY + 1)

    stiffness?: number

    how much of each constraint error one relaxation pass removes, 0 to 1; default 0.9

    width: number

    rest width in world units; must be finite and above 0

    wind?: { x: number; y: number }

    acceleration in world units per second squared; default { x: 0, y: 0 }