Optionalanchorwhere the anchor starts; default { x: 0, y: 0 }
velocity lost per unit of velocity, per second; must be finite and at least 0
Optionalintentwhat the lag is for under reduced motion; default decorative, which snaps to the anchor
Optionalpositionwhere the bob starts; default at the anchor, at rest
pull per unit of displacement, per second squared; must be finite and above 0
Tuning and starting state for
Spring; positions are in world units.