mwg API
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    Interface Billboard3DOptions

    Options for Character3D.billboard. width and height are world units (1 and 1.5 when omitted).

    interface Billboard3DOptions {
        height?: number;
        texture: string;
        width?: number;
    }
    Index
    height?: number
    texture: string

    An asset path (resolved through mwg/assets) or an already-resolved data:/blob: URI. A data: URI must be base64-encoded (;base64,...) - Babylon's texture loader does not decode a percent-encoded one and fails to load it without an error.

    width?: number