mwg API
    Preparing search index...

    Interface TileGrid3DOptions

    tileSize, heightStep (world units per height level) and origin offset default to 1, 1 and the world origin; tileThickness is 0.12. Colors are 24-bit RGB.

    interface TileGrid3DOptions {
        columnColor?: number;
        heightStep?: number;
        origin?: readonly [number, number, number];
        shape: GridShape3D;
        tileColor?: number;
        tileSize?: number;
        tileThickness?: number;
    }
    Index
    columnColor?: number
    heightStep?: number
    origin?: readonly [number, number, number]
    tileColor?: number
    tileSize?: number
    tileThickness?: number