mwg API
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    Variable GradientConst

    Gradient: typeof FillGradient = FillGradient

    A gradient fill/stroke, passed to Shape2D.fill/.stroke the same way a plain colour is.

    import { Shape2D, Gradient } from '@datamoc/mw_games/two-d/render';

    const sky = new Gradient({
    type: 'linear',
    start: { x: 0, y: 0 },
    end: { x: 0, y: 1 },
    colorStops: [
    { offset: 0, color: 0x1a1a3a },
    { offset: 1, color: 0x3a2a4a },
    ],
    });

    const backdrop = new Shape2D().rect(0, 0, 320, 180).fill(sky);