Const
Wesnoth's default: the share of a side's gold that survives into the next scenario, unless [endlevel] carryover_percentage says otherwise. Its engine carries the winner's gold at 80%, which is the number this mirrors rather than one invented here.
[endlevel] carryover_percentage
import { MWL_DEFAULT_CARRYOVER_PERCENTAGE } from '@datamoc/mw_games/mwl';console.log(MWL_DEFAULT_CARRYOVER_PERCENTAGE); // 80 Copy
import { MWL_DEFAULT_CARRYOVER_PERCENTAGE } from '@datamoc/mw_games/mwl';console.log(MWL_DEFAULT_CARRYOVER_PERCENTAGE); // 80
Wesnoth's default: the share of a side's gold that survives into the next scenario, unless
[endlevel] carryover_percentagesays otherwise. Its engine carries the winner's gold at 80%, which is the number this mirrors rather than one invented here.