mwg API
    Preparing search index...

    Variable NO_COLOR_ADDConst

    NO_COLOR_ADD: 0 = NO_ADD

    the packed value of no additive colour at all - what an untinted sprite carries.

    import { NO_COLOR_ADD, TintedSprite } from '@datamoc/mw_games/two-d/render';

    declare const rat: TintedSprite;

    console.log(rat.colorAdd === NO_COLOR_ADD); // true - fresh sprites start with no additive colour