Const
the packed value of no additive colour at all - what an untinted sprite carries.
import { NO_COLOR_ADD, TintedSprite } from '@datamoc/mw_games/two-d/render';declare const rat: TintedSprite;console.log(rat.colorAdd === NO_COLOR_ADD); // true - fresh sprites start with no additive colour Copy
import { NO_COLOR_ADD, TintedSprite } from '@datamoc/mw_games/two-d/render';declare const rat: TintedSprite;console.log(rat.colorAdd === NO_COLOR_ADD); // true - fresh sprites start with no additive colour
the packed value of no additive colour at all - what an untinted sprite carries.