What a stage's own weigh can add for a goal: its priority, or 1 when it has none.
priority
import { goalScore } from '@datamoc/mw_games/ai';console.log(goalScore({ unit: 'u1', kind: 'attack', priority: 3 })); // 3console.log(goalScore(undefined)); // 0, no goal at all Copy
import { goalScore } from '@datamoc/mw_games/ai';console.log(goalScore({ unit: 'u1', kind: 'attack', priority: 3 })); // 3console.log(goalScore(undefined)); // 0, no goal at all
What a stage's own weigh can add for a goal: its
priority, or 1 when it has none.