mwg API
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    Function moveSkirmishUnit

    • Parameters

      Returns void

      import { startingSkirmish, addSkirmishUnit, skirmishMoves, moveSkirmishUnit } from '@datamoc/mw_games/board';

      const state = startingSkirmish(6, 6, { plain: { moveCost: 1, defense: 0 } });
      addSkirmishUnit(state, { id: 'axeman', owner: 'blue', x: 0, y: 0, hp: 10, maxHp: 10, moves: 2, attack: 4, hitChance: 0.7 });

      moveSkirmishUnit(state, skirmishMoves(state, 'axeman')[0]);
      console.log(state.units[0].remainingMoves); // 1 - one plain hex spent