mwg API
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    Interface SkirmishState

    interface SkirmishState {
        cells: SkirmishCell[];
        height: number;
        round: number;
        terrainTable: Record<string, SkirmishTerrain>;
        turn: string;
        units: SkirmishUnit[];
        width: number;
    }
    Index
    cells: SkirmishCell[]
    height: number
    round: number
    terrainTable: Record<string, SkirmishTerrain>
    turn: string
    units: SkirmishUnit[]
    width: number