mwg API
    Preparing search index...

    Function setSkirmishTerrain

    • Parameters

      • state: SkirmishState
      • x: number
      • y: number
      • terrain: string
      • village: boolean = false

      Returns void

      import { startingSkirmish, setSkirmishTerrain } from '@datamoc/mw_games/board';

      const state = startingSkirmish(6, 6, { plain: { moveCost: 1, defense: 0 }, forest: { moveCost: 2, defense: 0.3 } });
      setSkirmishTerrain(state, 2, 2, 'forest', true);
      console.log(state.cells[2 * 6 + 2]); // { terrain: 'forest', village: true }