import { startingSkirmish, setSkirmishTerrain } from '@datamoc/mw_games/board';const state = startingSkirmish(6, 6, { plain: { moveCost: 1, defense: 0 }, forest: { moveCost: 2, defense: 0.3 } });setSkirmishTerrain(state, 2, 2, 'forest', true);console.log(state.cells[2 * 6 + 2]); // { terrain: 'forest', village: true } Copy
import { startingSkirmish, setSkirmishTerrain } from '@datamoc/mw_games/board';const state = startingSkirmish(6, 6, { plain: { moveCost: 1, defense: 0 }, forest: { moveCost: 2, defense: 0.3 } });setSkirmishTerrain(state, 2, 2, 'forest', true);console.log(state.cells[2 * 6 + 2]); // { terrain: 'forest', village: true }
Example