mwg API
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    Interface Species

    A species, defined as data - mwg supplies no type chart and no species of its own; copying any particular game's would be both wrong and useless to anyone else.

    interface Species {
        baseStats: Record<string, number>;
        growth?: GrowthCurve;
        id: string;
        types: readonly string[];
    }
    Index
    baseStats: Record<string, number>

    stats at level 1; how they scale with level is deriveStats below, the game's own rule

    growth?: GrowthCurve
    id: string
    types: readonly string[]