mwg API
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    Interface DungeonGenerationHooks

    interface DungeonGenerationHooks {
        onCorridorCarved?(
            edge: RoomEdge,
            from: Roguelike.Rect,
            to: Roguelike.Rect,
        ): void;
        onRoomPlaced?(room: Roguelike.Rect, index: number): void;
    }
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