mwg API
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    Interface BusTrack

    A named track request in role-playing units: volume 0 to 100, pitch 50 to 150 percent, pan -100 to 100, an optional resume position in seconds.

    interface BusTrack {
        contentId?: string;
        engine?: string;
        frame?: number;
        name: string;
        pan?: number;
        pitch?: number;
        pos?: number;
        priority?: number;
        volume?: number;
    }
    Index
    contentId?: string

    identity of the content behind a synthesised track, id@version#sha256, so a save replays the same bytes or says it cannot

    engine?: string

    the engine that voiced it ('retro:mt32'), so a restore picks the same one when it can

    frame?: number

    playhead in source frames, exact where pos in seconds is not; a restore skips to it

    name: string
    pan?: number
    pitch?: number
    pos?: number
    priority?: number

    for playSe only: asks the shared SfxArbiter for a voice at this priority; 0 when omitted

    volume?: number