mwg API
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    Interface Recording

    what a finished take is: the frames, and whether the limit cut it short

    interface Recording {
        left: Float32Array;
        right: Float32Array;
        sampleRate: number;
        truncated: boolean;
    }

    Hierarchy (View Summary)

    Index
    left: Float32Array
    right: Float32Array
    sampleRate: number
    truncated: boolean