The samples behind a SoundFont file: one call per note returns the layered voices for its bank, program, key and velocity. A game ships its own file (parsed here) and hands the result wherever samples are needed; nothing here fetches or picks one.
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The samples behind a SoundFont file: one call per note returns the layered voices for its bank, program, key and velocity. A game ships its own file (parsed here) and hands the result wherever samples are needed; nothing here fetches or picks one.