How much a SoundFont 3 may decode to, in frames. The defaults (MAX_SAMPLE_FRAMES for one sample, 128
million, 256 MB of 16-bit audio, for the whole font) suit a game font; raise them for a very large one
you trust, since each frame is two bytes of memory and a damaged font can ask for any number.
How much a SoundFont 3 may decode to, in frames. The defaults (
MAX_SAMPLE_FRAMESfor one sample, 128 million, 256 MB of 16-bit audio, for the whole font) suit a game font; raise them for a very large one you trust, since each frame is two bytes of memory and a damaged font can ask for any number.