mwg API
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    Variable PACKAGE_TAGSConst

    PACKAGE_TAGS: readonly [
        "package",
        "asset",
        "character",
        "animation",
        "sound_effect",
        "music",
        "script",
        "import",
    ] = ...

    The MWL tags a package document may hold, and the only ones. Standard game tags (unit_type, event, ...) are refused in a package: a character expands into them, and keeping the two apart means nothing in a shared file can reach the rules of the game it is dropped into.

    import { PACKAGE_TAGS } from '@datamoc/mwg/mwl';

    console.log(PACKAGE_TAGS.includes('character')); // true