mwg API
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    Interface PointerTracker

    interface PointerTracker {
        current: PointerPoint | null;
        down: Signal<PointerPoint>;
        drag: Signal<PointerPoint>;
        move: Signal<PointerPoint>;
        up: Signal<PointerPoint & { dragged: boolean }>;
        detach(): void;
    }
    Index
    current: PointerPoint | null

    the last known position, or null before the pointer has been seen

    fires once a press has moved past the drag threshold, then on every further move

    every move, pressed or not (hover), with dx/dy set while pressed

    up: Signal<PointerPoint & { dragged: boolean }>

    the release; dragged tells a drop from a click